The Solana ecosystem of high-performance public chain has started its rapid expansion in a visible way, and its upper application scenarios are gradually improved. Solana ecology is in a state of rapid development and progress.
Aurory, Solona's eco-star project, recently released 10,000 NFT avatars as game props. The NFT can be used as social transportation pass and avatars in the game, and can also be used as the skin of game characters. At that time, the hair cost only one Sol. But now the price of the floor on the secondary market has risen to more than 20 Sol. That's a 20-fold increase. However, Aurory's ambitions don't stop there. Aurory has officially launched the Aury auction on The 21st, which will close at 10pm on the 23rd.
Aurory's graphics are in the style of a J-RPG japanese-style game, including characters, maps and elves, with fully hand-drawn 2D animation, which gives you a sense of heart and integrity
And, of course, with backers such as Serum and Animoca Brands, the game borrows from league of Legends strategy and Pokemon story play.
The SPL is Aurory's in-game economic currency, which can be used in both single and multiplayer modes and can also be spent in the game market.
The actual usefulness of the game won't be known until the game goes live. Aury tokens can be used to dress up your character, buy and sell NFT elves, game items, consumables, and more in the market.
Single player -PvE
Gain AURY and Nefties by completing quests to advance the story.
During the episode, every pokemon you defeat becomes an NFT and is captured by you. And these pokemon that you've acquired will join your team, and you can rely on them
Different attributes organize your dream team to complete missions more efficiently, while completing story missions will also earn AURY bonuses.
Aurory's PvE mode is somewhat similar to Axie's.
Multiplayer -PvP
Capture Aury of your opponent by positioning your platoon. This is a turn-based match where you can assemble your sprites and items before the match starts and pay a fee to start the fight. The winning side will recoup the "entrance fee" paid by both sides of the match.
Aurory also has PVP leaderboard rewards, where higher ranked players are rewarded with more rare items and tokens. And this leaderboard reward is weekly and monthly settlement, the more you win the more rewards! Even the melon eaters have a chance to win prizes.
In addition, you can also win special prizes by participating in the annual Aurory Champions Cup by using a Golden Ticket.
Golden tickets can be earned through PVP matches and have a chance to appear in PVE mode. So what if you don't think you're strong enough and you're afraid you'll get chewed up in the Champions League? This is when you can resell your golden ticket to someone else. Aurory is competitive, which is an integral part of a game that aims to be sustainable.
Both tokens in Aurory and NFT can have a Stake, through which they earn tokens on the game to win additional tokens, and the Stake NFT can have a certain
Chance to obtain rare game items and skins. These additional items can be used to fight other players and can also be sold/purchased on the market.
Acquire a piece of land in the Aurory world and become a charterer in the game world. Players will be able to acquire a piece of land in the game world in some form. Land levels are Common, Advanced, Rare, and Legendary, and land can be used for regeneration or teleporting to save you time on your walkthrough, while Aurory will randomly generate different types of dungeons for exploration each week to earn rewards.
Assuming dungeons spawn on your land, you can receive exploration fees from other players. The higher the level of land, the richer the dungeon rewards.
Aurory is backed by Solana, Alameda Research, Animoca Brands, Ascensive Capital and others.
Aurory team members have years of experience in game development and character art. Jonathan has 19 years of development experience at companies such as Gameloft, EA and Ubisoft. His extensive background in production and commercial development has enabled him to reach new audiences in the Era of Microsoft Kinect and has forged multiple successful partnerships with Samsung, Nvidia, AMD, and Humana. He released several triple-A titles, including Assassin's Creed: Valium, Ferris: Rise of Finnes, Far Cry 6, Far Cry: Primordia Killing, Far Cry 4, Kinect 3, Scott Pilgrim vs The World: The Game and Prince of Persia: Sands of Oblivion. His acumen in triple-A production was an important asset in Aurory's move to more mainstream game development. Keith Ebanks is a 3D character artist. Keith has been working as a 3D artist in the games industry for over six years. He likes to create lovable characters full of personality. When he's not doing art, he likes to play board games and role-playing games. Manish has over 10 years of multimedia and video game experience, having worked with several studios such as Ludia and Moment Factory. His skills in UX and UI will create a perfect and powerful user experience for all players.
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