How does Ajuna Network gamify pledge and verification based on Boca?

23-02-22 12:31
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With the GameFi and Play to Earn booms over the past few years, we've seen more and more traditional game vendors trying to get into Web3 and integrate Crypto with their own titles. Today, however, we still don't see any of the traditional game makers delivering a satisfactory answer sheet, or even a decent one.


Traditional vendors have their own reasons. After all, blockchain gaming is uncharted territory, not only for them, but also for current blockchain game vendors.


Ajuna Network is a decentralized gaming platform based on Boca, designed to bring real value to gamers without compromising gameplay. Games on Ajuna are developed in Unity and Unreal engines, and they aim to provide responsive, graphically beautiful, immersive and decentralized games. Players can fully own and control their in-game assets, trade them on DEX, and bring these in-game items into different games for use.


Unlike traditional game makers, Ajuna has decided to let the community determine the direction of updates and changes to its games, with governance features that give players a real say in the game's future. On the security side, its games and assets are based on Polkadot and are protected by over $15 billion in DOT collateral. Ajuna uses a "Trustscore" anti-cheating mechanism to keep the competition fair.


Today, these elements are not a highlight, but a must for all Web3 games. Where Ajuna really shines is in its services for game developers and its design of new online game mechanics.


Web3 Toolkit for game studios


Ajuna's other vision is to provide game developers and studios with the fastest way to create high-quality decentralized games, seamlessly combining industry-leading game engines Unity and Unreal with blockchain and on-chain assets. With Ajuna, developers can incorporate a tokenized incentive layer into any Unity or Unreal game in minutes. However, if developers are not satisfied and want to make their games more deeply immersed in Web3, they can choose to use dedicated SDKS, toolbox, and apis to fully integrate blockchain and on-chain assets into their games with more complex logic and dynamic game mechanics.


The speed of the blockchain itself and the delays introduced by smart contracts have to be taken into account when trying to get something connected. Ajuna uses Layer2 as a solution to enable game engines with complex logic to be deployed in trusted execution environments off chain connected to the Polkadot network. This greatly reduces the response time of games, allowing developers to design their gameplay more freely without worrying about the constraints imposed by blockchain.


Gamification of pledge and verification


Ajuna proposes a way to give game attributes to pledge and verification actions. For example, there is a fantasy-themed game where you play as a king defending a kingdom from attack. Players need to invest more and more tokens in order to build enough defensive walls and protect the city, advancing through new levels, each representing a different investment difficulty level.


Specifically, if you're in a small village, you only need to pledge a few tokens, but if you're defending an entire kingdom, you need to pledge a lot of tokens. Each time a player successfully defends a stronghold, they are rewarded with a Token.


Validation behavior can also be explained using this example. The city the player guards can serve as a safe haven for NPCS from war, however, in order to enter the city, the player must first verify that the NPCS are really who they say they are and not enemies trying to infiltrate the city.


Each time the player correctly verifies an NPC, they are rewarded with a small Token because the NPC pays taxes to the city the player controls when it enters the city. As the city grows, more NPCS will enter, offering more rewards to the player.


Pledge and verification are critical to the growth and success of a network. However, lack of user engagement is a common challenge for new networks. The process of verifying transactions and pledging tokens can be quite confusing to new users. Gamified interaction design and collectible elements, such as in-game quests and avatars, make the experience more enjoyable and relaxing, allowing users to learn about basic mechanics they might not otherwise have the incentive to know, and making pledging and verification more user-friendly.


Tokenomics 


There are two main tokens of Ajuna ecology, AJUN on Polkadot and BAJU on Kusama.



A total supply of 500 million Ajuns can be used to deploy games, pay transaction fees, access premium services, governance and pledge. BAJU, which has a total supply of 50 million pieces, is similar in functionality to AJUN, but will test new features for AJUN in advance on Kusama. Its main Token, AJUN, is scheduled to go live in the second quarter of 2023, and BAJU has already gone live in December 2022.


In addition to the two main tokens, Ajuna can also host three on-chain assets: in-game tokens, Trustscore Tokens, and in-game NFT.

Project schedule and financing background



Ajuna Network, which won Polkadot's 31st parallel chain auction in November 2022, will release its Avatars collection in the first quarter of 2023 and begin incorporating third party game studios, It plans to start Beta testing its first game, Battlemogs, in the second quarter of 2023.


On February 10, 2023, Ajuna Network announced the completion of $5 million in funding, led by CMCC Global. Also on Friday, Ajuna Network launches its Awesome Ajuna Avatars NFT series, which is inspired by the company's flagship BattleMogs game.


Ajuna Network previously raised $2 million in a seed round led by Fundamental Labs in February 2022, Other investors include OKX Blockdream Ventures, Signum Capital and Animoca Brands, which invested in BloGa Tech AG, Ajuna's parent company.


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