Big Time preseason revenue reaches $100 million, with total NFT transaction volume reaching $230 million

24-03-29 11:06
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Original source: Big Time

"In February alone, Big Time's NFT market transaction volume was 60 times higher than Axie Infinite and Immutable X."


Star game developer Big Time Studios announced that its highly anticipated free-to-play multiplayer online action/MMO RPG game Big Time has generated a stunning $100 million in revenue and players have spent more than $230 million in total transactions.



These revenues and total transactions are even more impressive because in the past 30 days, Big Time's NFT market has surpassed well-known NFT markets such as Axie Infinity and Immutable X. Although Big Time is currently in the pre-season phase, the game’s invite-only closed beta period, these numbers show the huge demand for high-quality NFT games and a thriving, stable economy.


Player retention is the core appeal of the game. There are two key factors that contribute to their high player retention rate. The first is that users love Big Time’s intense combat and dynamic gameplay, which combines an action RPG like Diablo with an MMO with a vast exploration area like World of Warcraft. Players fight tough battles through procedurally generated dungeons, complete quests, and collect important resources needed to craft valuable non-fungible tokens (NFTs).


The second factor is their unique fair token issuance method. The fair token issuance method ensures that only players can collect, refine, craft, and upgrade items through in-game activities, using the game’s native token $BIGTIME. This method enables players to speed up crafting times and access Prestige Portals, which provide increased drop rates for collectible items in the game. The only purchasable items are Time Crystals, a non-crypto premium currency used for in-game activities like crafting, upgrading gear, charging items, or accessing premium content.


“A fair token issuance approach balances the economy. NFT hunters can’t buy success with money. Our unique approach blends the excitement of high-quality gaming with innovative digital collectibles that are collected in-game rather than given or sold. Our NFT marketplace and economy are resonating with players, as shown by our 230 million gross transaction volume in preseason. Imagine what will happen as we get closer to officially opening the game to more players,” said Ari Meilich, CEO of Big Time Studios.


By prioritizing its player community, Big Time Studios is leveling the playing field for all players through a fair in-game token distribution method. Tokens are collected through in-game activity, preventing non-players from buying their way to success or hoarding NFTs. This commitment to fairness and inclusion sets Big Time apart from the rest of the NFT and traditional gaming industries.


Big Time’s successful preseason launch continues to shatter skepticism about the viability of NFT gaming, setting a new bar for what is possible. The game’s entertainment value and economic incentives have attracted a large number of active players, dispelling skepticism and demonstrating the huge potential of NFT gaming.


“We are a gaming company first,” said Meilich. “Our most important priority is delivering an amazing game and immersive gaming experience. Players want entertainment value, not just the economic incentives of the game. This approach sets us apart and, given its recent success, shows that we are moving Web3 gaming in the right direction,” said Meilich, highlighting Big Time Studios’ commitment to delivering a high-quality gaming experience.


Looking ahead, new features and updates will further enhance the immersive gaming experience and ensure that Big Time continues to lead the NFT gaming industry.


This article comes from a contribution and does not represent the views of BlockBeats.


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